Development on my new game is coming along great. My last game is currently on the brink of being published...it's in the hands of my sponsor now. Fingers crossed it should drop in the next week or so.
This new game is pretty much the antithesis of it, however. Where my last project was slow, measured and (hopefully) relaxing, this is relentless, pretty manic & full of visual noise. It's an absolute blast to design and build so hopefully I can translate the fun I'm having into a sugary-sweet gameplay experience.