My game is coming along nicely, apologies for how sporadic my updates are - I will get better at this sooner or later! Big (to me anyway) things are on the horizon, and within a couple months development on my game will kick into high gear.
Artworking has come along in leaps and bounds in the last couple months, fitting in around work and all the other stuff life comes up with...including sunshine. The first few scenes are at a point where I could almost call them complete. I won't...but I could work on this forever so something has to be 'finished' at some point :)
The design document for the project is pretty comprehensive now and features full detail for the vast majority of what players will be doing in the game - from launching fireworks to discovering butterflies.
I've also begun actual development. I have the first part of my particle system working, its based on the principle of varying strengths of gravity well. The game can also now load and transition between scenes. Might not sound like much but the framework is in place now to really start pulling things together...and fast.
I have uploaded some more music too, again, this is pretty indicative of what the soundtrack to my game will be like. Enjoy!
Shenakima - Waves